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Arkanoid

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Information

Developer(s) : Taito   
Publisher(s) : Taito & Romstar
Designer(s) : Akira Fujita
Release date : 1986.

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Controls

 left/right | Spacebar = Start/shoot

History

Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.

The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

At round 33, the final stage, the player will take on the game's boss, "DOH", a head resembling moai. Once a player reaches round 33, he must defeat DOH with his remaining extra lives because there are no continues on the final round.

Computer Gaming World stated in 1988 that Arkanoid on the Amiga was "a perfect version of the arcade game ... incredible!". It named the Nintendo version the Best Arcade Translation for the console that year, praising the graphics and play mechanics.

The game was reviewed in 1989 in Dragon #144 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. Compute! named the game to its list of "nine great games for 1989", describing it as "hypnotic, addictive, and fascinating

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