Rick Dangerous
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Controls
see instruction in the menu
History
Rick Dangerous is a series of two platform games released by Core Design (who would later make Tomb Raider) in the 1980s.
Rick Dangerous is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world, and on the MicroPlay label (part of MicroProse) in America. Later it was released with two other games — Stunt Car Racer and Microprose Soccer on the Commodore 64 Powerplay 64 cartridge Rick can jump and climb, and carry a limited amount of dynamite and ammunition for his gun. The gun is Rick's main means of disposing of enemies, although most traps that can kill Rick can also kill his enemies if used correctly. The dynamite sticks are generally used for puzzle solving, such as by blowing up certain blocks. (Of course, some of them fly towards the explosion, potentially killing Rick in the backfire). Rick is also armed with a pogo stick that allows him to paralyze enemies with split-second timing. Unusually, many of the traps in Rick Dangerous have no visible warning, which means that a player's initial progress through the game can be a nail-biting ordeal of trial and error. This was criticized by some reviewers. Ending Rick returns to London after completing the last mission, and we learn that the city is under attack by aliens. |
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